Tide of Iron – Unit Cards
Update – Apr. 2011 : StuG III card now available.
While I’ve been busy on a number of projects lately (Dire Heroes for Vassal, a Dire Heroes battles book, some scenarios for..well, you get the idea) I thought I would post an idea I had about the various vehicles that are available in Tide of Iron. I always felt that the manner in which they are presented on the player aid that comes with the game could stand out better. Here I show a wheel/gear for movement (first number) a shield to show armour, range and damage vs. infantry and range and damage vs. armour. This way, players can easily see the stat they are looking for at a glance.
The cards are double sided with a bit of historical information on the back along with an optional rule that players can decide to play with or without (if both agree…all optional rules are in effect).
Get the sample cards here – Commonwealth Units - Tide of Iron - Commonwealth unit stats cards.
While these example cards are for units already in existence, the idea here is to add cards that don’t currently have official rules. I’ve kept these cards printer ink friendly.